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Resources
:
- Water textures by ElithaStock (Creative Commons License)
- Water Background by knightfall-stock (Creative Commons License)
- Glass 001 by DeviantDualityStock (Creative Commons License)
- Gold Fish by Tracie76Stock (Royalty Free License)
- Hand 014 by ISOStock (Creative Commons License)
- Water Bubbles by millertimemsu (Royalty Free License)
- Water Brushes Sampler by FrozenStarRo (Royalty Free License)
- Splash Brushes by Baringa-of-the-wind (Royalty Free License)
Step 1 - Create the Photoshop document
To start, we will need to create a new image file, go to the Menu bar and click File > New, and then input the following values on their respective fields:- Width - 3000 pixels
- Height - 3000 pixels
- Resolution - 300 dpi
- Color Mode - RGB Color; 8bit
- Background Contents - Transparent
Step 2 - Create the glass and the room
In this Step, we will be making the room with the glass; we will also be using a Gradient to enhance the feel of the room. Open the stock image - Glass 001 and left-click on it and then drag the glass to the new canvas using the Move tool (V). When you’ve done that, activate the Transform tool (Ctrl/Cmd + T) because we would need to reposition the glass for composition purposes.Now you might be wondering what happens to the extra space, well we would still make use of that extra space. In order for that to happen we would need to stretch some parts of the background. Activate the Rectangular Marquee tool (M); this tool’s purpose is for creating a selection area or merely selecting an area on the image; to use it, just left-click on a point and drag the mouse to form a rectangle selection area.
Once you’ve created a selection area, activate the Transform tool (Ctrl/Cmd + T) and pull it up to increase its length. See image below:
Now, after you’ve done that let’s activate the Rectangular Marquee tool (M) once again to create another selection area.
Activate the Transform tool (Ctrl/Cmd + T) and follow the instructions on the image below:
Now the background and our subject are in its intended composition, we would now fix the color and enhance the look of the background. First let’s adjust its Saturation because the image looks too warm and we don’t want that since we’re going to add water and splashes in it, in short, we want it cool.
Let’s create a Hue/Saturation adjustment layer. To do that click on the Create New Fill layer/Adjustment layer on the Layer window and when the menu pops up, click on the Hue/Saturation button.
Before you proceed, make sure that all the selection areas have been deselected. To deselect, simply press Ctrl/Cmd + D. Now let’s input these values for our Hue/Saturation adjustment layer:
- Edit - Master
- Hue - 0
- Saturation - -65
- Lightness - 0
Once the Gradient menu is open, input the following values on their respective places:
- Style - Linear
- Angle - -33.69
- Scale - 100%
- Reverse - Unchecked
- Dither - Unchecked
- Align with layer - Checked
When you’re done put the Gradient layer under the Hue/Saturation layer so as to produce a neutral finish. You could put the Gradient layer above the Hue/Saturation layer just to check how Saturated that gradient is. Next, let’s change the Blending mode and Opacity of our Gradient.
- Blending mode - Linear Burn
- Opacity - 40%
- Brush size - 1500 px
- Hardness - 0%
- Opacity - 100%
- Flow - 100%
Now let’s clean up the background, activate the Clone Stamp tool (S); the Clone Stamp tool from its name clones a region and applies that area to the region of your choice. Now upon activating it, use the following values:
- Brush size - 300 px
- Mode - Normal
- Opacity - 100%
- Flow - 100%
Also, we would also be removing the brand of the glass. To do that, we would need to activate the Clone stamp tool (S) once again.
That ends the first Step, but before we proceed to Step 2, let’s group these layers. To make a group, select all the layers that we have made and press Ctrl/Cmd + G and then instantly all those layers would be included in that group. To do it manually, click on the Folder button on the Layer window which is just to the right of the Create new Fill layer/Adjusment layer button then select all layers and drag them to that group. You may also do it the hard way if you wish, go to Layer > New > Group from the menu bar then drag all the layers to the group folder.
Step 3 - Create the water inside the glass
Now on this Step we are going to be adding water inside the glass and do some blending modes to it to give a realistic feel to it. To do that we would need two water texture images. From the Water textures group, choose the Water 4 image. Using the Move tool (V), drag that image to the canvas. Position the water texture to the position as seen from the image below.Now, we’re going to use the Polygonal Lasso tool (L). This tool is great for precisely selecting regions in a picture; to use this tool left-click on a region and then drag a selection area around it.
Now, press Ctrl/Cmd + J to duplicate the image within the selection area and after that, delete the original water texture image. Change the duplicated layer’s name to 1. To change a layer’s name, double click on the words “layer 3” then a text box would appear and you can now change the text.
After doing that, change the following settings of layer 1 to:
- Blending mode - Hard light
- Opacity - 15%
- The image should be now similar to this:
- Blending mode - Multiply
- Opacity - 40%
With that activated, follow the instructions on the image below:
After selecting an area, let’s duplicate that by pressing Ctrl/Cmd + J and rename that new layer as 3d. Activate the Transform tool (Ctrl/Cmd + T) then scale the image as seen below:
We would need to erase the excess water so activate the Polygonal Lasso tool and let’s erase the unwanted area of the layer, 3d.
The water on the glass still seems unrealistic, so we should add a little liquefied movement on the surface to give it the illusion of motion. While the layer 3d is active, go to Filter > Liquify from the Menu bar or press Shift + Ctrl/Cmd + X and then when the Liquify box opens activate the Forward Warp tool (W)
Next, input the following values on the Tool Options box on the right side of the Liquify box:
- Brush size - 160
- Brush density - 50
- Brush pressure - 100
- Brush rate - 80
- Turbulent Jitter - 50
- Reconstruct mode - Revert
Now we will be darkening the sides of the layer “3d”. To do that activate the Burn tool (O) and input the following values:
- Brush size - 150 px
- Hardness - 0%
- Range - Midtones
- Exposure - 25%
Step 4 - Add the goldfishes
In this Step we would be adding the fishes, particularly the aquarium favorite – the goldfish. Let’s open the stock image Gold Fish. This stock image features a lot of gold fishes inside, but we would be choosing only two.First let’s separate gold fish #1 from the background. To do that let’s use the Magnetic Lasso tool (L) which is also located on the Lasso tool menu. Once you’ve dragged a selection area around goldfish # 1, click on it , activate the Move tool (V) and drag it to our canvas and put it on top of all the layers and groups we have created. Name this layer to goldfish #1. Let’s scale this layer down using the Transform tool (Ctrl/Cmd + T).
See image below:
Next, we would need to soften the edges of the fish, activate the Eraser tool (E), and use the following values:
- Brush size - 100 px
- Opacity - 60%
- Flow - 100%
Use the following values:
- Color Levels - +30, 0, -18
- Tone Balance - Midtones
- Preserve Luminosity - Checked
- Brightness - +25
- Contrast - +17
We would need to soften the edges of the gold fish, so activate the Eraser tool (E) again and use the following settings:
- Brush size - 100 px
- Opacity - 60%
- Flow - 100%
- Brightness - 15
- Contrast - 7
Step 5 - Add the splashes
In this Step, we would be adding the splashes created by the fish that jumped out of the water. For that to be possible, we would need the help of the Photoshop brushes.After downloading the brushes, transfer them onto this directory -
Once the menu opens click on Replace brushes… and then click on the new downloaded brush Water brushes sampler from the Brushes directory of Photoshop. Once it opens, click on the brush shown on the image below:
Now we will be applying the brush on our canvas, so let’s create a new layer. To do that, press Ctrl/Cmd + Shift + N and then a box would appear which is titled “New Layer”, rename that layer to splash 1.
Next, we would need to change the color of our brush. Let’s go to the Color Picker box and change its color.
Next, input the following values for the brush:
- Brush size - 700 px
- Hardness - Default hardness of the selected brush
- Opacity - 100%
- Flow - 100%
Obviously, the water splash that we created looks unreal so we would need to erase some parts and resize it a bit.
We would need to change the color of this brush so activate the Color Picker and use this color value:
- # - 56959b
- Brush size - 200 px
- Hardness - Default hardness of the selected brush
- Opacity - 100%
- Flow - 100%
- Brush size - 400 px
- Hardness - Default hardness of the selected brush
- Opacity - 100%
- Flow - 100%
- # - baf1e8
- Brush size - 900 px
- Hardness - Default hardness of the selected brush
- Opacity - 100%
- Flow - 100%
- Brush size - 175 px
- Hardness - 0%
- Opacity - 50%
- Flow - 100%
Now let’s change the brush’s color, click on the Foreground Color to bring up the Color Picker box and input the following:
- # - a3bfc4
- Brush size - 1000 px
- Hardness - Default hardness of the selected brush
- Opacity - 100%
- Flow - 100%
- Brush size - 125 px
- Hardness - 0%
- Opacity - 100%
- Flow - 100%
- # - ade7e4
Now, we would need to activate the Eraser tool once again because we would need to remove the unwanted regions of the brush to make it look more realistic.
Now, for the next splash, create a new layer and then rename it Splash 6. Use the following color value:
- # - 78a3a9
- Brush size - 500 px
- Hardness - Default hardness of the selected brush
- Opacity - 100%
- Flow - 100%
- Brush size - 250 px
- Hardness - 0%
- Opacity - 100%
- Flow - 100%
- # - 6c9da4
- Brush size - 662
- Hardness - Default hardness of the selected brush
- Opacity - 100%
- Flow - 100%
Activate the Eraser tool again and use the following values:
- Brush size - 90 px
- Hardness - 0%
- Opacity - 100%
- Flow - 100%
Activate the Eraser tool once again; use the same brush values as the Eraser tool that we used for Splash 7. Apply the Eraser on the region shown on the image below:
Finally, for our last splash, let’s create a new layer and then name it to Splash 9. For our brush, we would be using the same brush and the same color tone that we used on Splash 7 and 8. This time we would be altering the Brush size. Use the following settings for Splash 9.
- Brush size - 1100 px
- Hardness - Default hardness of the selected brush
- Opacity - 100%
- Flow - 100%
And finally, let’s activate the Eraser tool and use the following values:
- Brush size - 175 px
- Hardness - 0%
- Opacity - 100%
- Flow - 100%
After that, reduce Splash 9’s opacity to 50%. Before we proceed to the next Step, group all the splashes that we have created and name that group to splashes.
Step 6 - Add the hand
In this Step, we would be adding the hand and its reflection on the surface of the table. So let’s open Hand 014 and move it using the Move tool (V) to the canvas. Yes you read that right just move it directly without deleting the background. Once on the canvas, rename it to hand 1. Remember to put this directly above all the layers that we have created.Once transferred, activate the Transform tool (Ctrl/Cmd + T) and then rotate the image and then after rotating scale the image. See image below -
After that, activate the Magic Wand tool (W), once activated, the mouse pointer would change to a wand. Left-click on the white spaces surrounding the hand and automatically, the white space would be selected. Hit DELETE to remove this white space.
Now let’s increase the hand’s saturation since its color looks dull. Click on the hand 1 layer and then press Ctrl/Cmd + U to activate the Hue/Saturation adjustment layer for this specific layer. Once the box opens, use the following values:
- Edits - Master
- Hue - 0
- Saturation - +15
- Lightness - 0
- Blending mode - Multiply
- Opacity - 30%
To make it look more like a real reflection, change the Opacity of the duplicated hand 1 layer to 25%. The result should be similar to the image below:
Finally, group these layers and name that group to hand.
Step 7 - Add a vignette
Now we’re going to add a vignette to increase the focus on the subjects. To start off, go to the Menu bar and click on File > New and use the same settings we used to create our canvas. (Refer to Step 1). But take note, the background contents should be – WHITE. Once it has been created, go to Filter > Distort > Lens Correction. Find the tab Vignette and use these settings:- Vignette amount - -100
- Midpoint - +50
- Blending mode - Soft light
- Opacity to 40%
- Blending mode - Multiply
- Opacity - 25%
Step 8 - Retouch the image
Now, let’s give the image a retouch to enhance its overall color, its brightness and its contrast. So let’s start with enriching the color. Click on the Create New Fill layer/Adjustment layer button and when the menu pops up, click on Color Balance.When the Color Balance box is open, input the following values:
- Color Levels - -15, 0, +8
- Tone Balance - Midtones
- Preserve Luminosity - Checked
- Brightness - +8
- Contrast - +3
- # - 010529
- Blending mode - Exclusion
- Opacity - 30%
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